Ever occur to you that it is your play style and poor choices at the center of your issues? No, it must be the game, right? If you look around, yours is a minority opinion on this title. Originally posted by Hatchetforce:You do not like it okay. I should have saved the cash and just gone out and found a board with some rusty nails in it so I could whack myself in the gonads just for "fun". Or would that violate your sense of fun so much that you'd have to seek therapy?Įasily the worst $60 I've ever spent. How about in the easy mode the players can float around and fight the bad guys without having to keep one hand on their buttcheek to help the incoming screw. How about in the easy mode the bloom spread is slower. How about in the "easy" mode you eliminate random events. Here's a suggestion, although I know it would not meet the developer's idea of 'fun". And I doubt seriously that anyone who suffers through the kind of baloney that is thrown at them in a constant stream of "gotcha" would find this game enjoyable. A lot of people play these games to enjoy themselves. Just as a lot of people prefer order and logical progression of events. A lot of people thrive on chaos and uncertainty. Let's have a death guard ship intercept him. Damn, he managed to get through that without serious damage. Oh, let's put a warp storm on the most direct path. Heading toward a system that will hit 5 dots of corruption with just barely enough time to get there. Gone, not because of anything I did, but because the developers think that something like this is fun. How is that "fun"? I finally got my purgator to level 9 only to have him "killed" by an interdiction. I mean, what kind of warped personality would consider the almost constant degradation of abilities, equipment and personnel that happen throughout the game. I would really like the Developer's of this game to define the word "fun" for me.
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